They appear that way at first, but you’ll soon find that you have to beat them to unlock more story missions–and in some cases, you only unlock a cutscene and then have to go back out into the city to beat more side missions to move on again. Most of these are basic checkpoint races, combat missions in which your entire goal is to beat up a bunch of gang members, and city events, which simply consist of quick-rescue operations and breakups of bank robberies or what have you. Ultimate Spider-Man retains the sort of open-ended nature of Spider-Man 2, letting you roam around the city of New York, swinging your way to assorted side missions scattered about the town. To get through the entire story mode, it shouldn’t take you more than a half-dozen hours at most, and only about five hours of that actually make up story missions. The story ends up a winner because it sticks so closely to its comic-book roots–it’s just too bad that there isn’t very much of it. But it does a good job of achieving this goal by including plenty of friendly faces such as Wolverine and the Human Torch, as well as modern versions of big-time villains such as Carnage, Electro, Green Goblin, and, of course, Venom himself. The plot itself is something of a disjointed affair it’s really more of an excuse to squeeze as many relevant Marvel characters as possible into the package. As any comic aficionado might assume, this is the suit that turns Brock into the gruesome, tongue-lashing beast known as Venom, and that’s right where things pick up. The plot of the Ultimate Spider-Man game doesn’t spend much time getting you up to speed with this, instead taking just a brief minute or two to quickly show Parker’s transformation into the titular hero, as well as a bit of backstory about how he and his childhood friend, Eddie Brock, stumble upon a mysterious bioengineered suit that both their fathers had apparently been working on before their deaths. Here, Peter Parker is a scrawny 15-year-old kid, granted his powers via the infamous radioactive spider on a class field trip.
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The Ultimate Spider-Man comic series is a reenvisioning of the early days of Spider-Man lore. Spider-Man, Spider-Man, does whatever a spider can! Unfortunately, it also suffers from some of the familiarly flawed gameplay of its predecessors, and it’s a disappointingly short ride. Based on the eponymous comic-book series, Ultimate Spider-Man is certainly an improvement, adding a great sense of comic-book style to the package and getting a whole host of familiar Marvel characters into the mix. Ultimate Spider-Man is developer Treyarch’s third attempt to make a quality Spidey game, by way of developer Beenox, which has ported the console game to the PC. The first two games were based directly on the megapopular films, and while neither could be called bad, they weren’t anything to write home about. One franchise that’s been stuck somewhere in the middle over its last couple of installments is the Spider-Man series. Compare the recent Incredible Hulk and X-Men games based within the comic universe with the Fantastic Four and Batman games based on films the difference ought to be clear. Generally, it helps to base a game more within a hero’s given comic-book universe, as opposed to directly upon any of the aforementioned films. Superhero games, like superhero movies, are steadily starting to improve. Serious webheads will get something positive out of Ultimate Spider-Man, but they should do so with one of the console versions, as the PC version of the game isn’t the ideal one.